4D OpenSimplex2F noise, with XYZ oriented like noise3_Classic, and W for an extra degree of freedom. W repeats eventually. Recommended for time-varied animations which texture a 3D object (W=time)
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4D OpenSimplex2F noise, with XYZ oriented like noise3_Classic, and W for an extra degree of freedom. W repeats eventually. Recommended for time-varied animations which texture a 3D object (W=time)