OpenSimplex2F.noise4_XYZBeforeW

4D OpenSimplex2F noise, with XYZ oriented like noise3_Classic, and W for an extra degree of freedom. W repeats eventually. Recommended for time-varied animations which texture a 3D object (W=time)

class OpenSimplex2F
double
noise4_XYZBeforeW
(
double x
,
double y
,
double z
,
double w
)

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