3D Re-oriented 4-point BCC noise, classic orientation. Proper substitute for 3D Simplex in light of Forbidden Formulae. Use noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.
See Implementation
3D Re-oriented 4-point BCC noise, classic orientation. Proper substitute for 3D Simplex in light of Forbidden Formulae. Use noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.