3D Re-oriented 8-point BCC noise, classic orientation Proper substitute for what 3D SuperSimplex would be, in light of Forbidden Formulae. Use noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.
See Implementation
3D Re-oriented 8-point BCC noise, classic orientation Proper substitute for what 3D SuperSimplex would be, in light of Forbidden Formulae. Use noise3_XYBeforeZ or noise3_XZBeforeY instead, wherever appropriate.